Note: Any editing operating will renumber the drum patterns so that they are consecutively numbered. The reason for doing this is that I could not think of a better way of keeping what is an ordered list in the synth in order when you move Objects, insert or delete Objects, Sort Objects, etc. The PCG file only stores the active drum patterns, so you can have quite large gaps in the numbering. I have assumed that given kronos.factory's ability to adjust the drum pattern references in Programs and Combis, then the precise drum pattern number is not of huge interest to users. I am of course open to suggestions on this!
kronos.factory supports the following editing operations upon the Drum Pattern Bank Collection shown within the Tree View or Table View of a Child Window:
To access all features other than Move and Copy (which you do via "Drag and Drop"), right click over the Drum Pattern Collection to activate the Drum Pattern Collection's Context Sensitive Menu.
kronos.factory supports the following editing operations upon the Drum Pattern Banks shown within the Tree View or Table View of a Child Window:
To access all features other than Move and Copy (which you do via "Drag and Drop"), right click over the Drum Pattern Collection to activate the Drum Pattern Collection's Context Sensitive Menu.
kronos.factory supports the following editing operations upon the Drum Pattern Objects within the Tree View or Table View of a Child Window:
To access all features other than Move and Copy (which you do via "Drag and Drop"), right click over a Drum Pattern or selection of Drum Patterns to activate the Drum Pattern's Context Sensitive Menu.
You can DRAG COPY a single Drum Pattern onto a Program/Combi Drum Track, to set the reference to the Drum Pattern.